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OmniClassics · Literature

The last dragon

Dan Totheroh

Children playing at knights discover that the dragon in their imagined adventure may be more than a creature of make-believe.

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About the book

Johnathan, Janet Jane, and Peter turn a meadow and neighboring woodlot into the setting for games of kings, knights, and perilous quests. Each has reasons to suspect that the woods contain something their mother's sensible explanations cannot accommodate. When Peter meets a dragon, the familiar division between game and reality begins to dissolve. The adventure carries the children and their grandmother into a world of enchantment, armor, and journeys beyond the ordinary limits of time. Totheroh keeps the fantasy close to the texture of childhood play, where costumes, arguments, and improvised rules already create whole kingdoms from household materials. The dragon offers a new way to consider courage: the creature expected to be an enemy may instead become a companion.

  • Imagination and belief
  • Courage and friendship
  • Family adventure

Why read it

The carefully observed children's games make the transition into the fantastic world feel like a natural extension of play.

English George H. Doran text with the 1927 copyright

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